Napoleon also uses that module in a plug-in.
The basic use is this.
- Gather nodes to playblast in an object set
- Put one or more cameras in there
The objects are isolated prior to each playblast, and each camera produces a single image, image sequence or film, depending on user-defined properties on the set.
For example, if the attribute
startFrame exists on the set, it is used in-place of the current start frame in the scene, and then the same for
The assignments and defaults values look like this.
width = instance.data('width') or default_width
height = instance.data('height') or default_height
start_frame = instance.data('startFrame') or current_min_time
end_frame = instance.data('endFrame') or current_max_time
format = instance.data('format') or 'image'
compression = instance.data('compression') or 'png'
Usage wise, it means that for whatever you would like to playblast, say a character, an animation, or just the face of a character, create an object set per output, with one or more cameras and publish.