Introducing Pyblish, a framework for rapid integration of publishing into production pipelines, with production proven examples of how it is being used today with ftrack.
The Pyblish team will discuss the idea of “publishing” from scratch - what it means and how to use it effectively.
Looks good, except for the duplicate use of the word “production” so close to each other.
Introduction to Pyblish
We’ll talk about “publishing” - what it is and how to use it effectively, and introduce Pyblish - a Python framework for the integration of publishing into production pipelines and give you a few practical examples of how to use it with ftrack.
@benminall would it make sense to highlight that it’s a guest speaker?
"Guest speaker Marcus Ottosson of Abstract Factory introduces Pyblish - the Python framework for the integration of publishing into production pipelines - with the help and practical examples from Toke Jepsen and Milan Kolar of Bumpybox and Kredenc
Are you guys free sometime today to run through the talk a few times? Also which of the two descriptions do you prefer? The latter? @benminall is it an option to edit the current copy?
For this first run, I figure we’d mainly say hello and test out the equipment/software. I noticed for example during another test that the frame rate is incredibly poor; around 0.2-1.0 frames per second. So video or gifs might be out of the question, which is too bad as it would have made illustrations easier to get across and maybe make the visuals more interesting overall.
Let’s find out what other limitations we have to work with, and what is provided by gotomeeting in terms of taking questions and balancing peoples microphones.
The next time (next week, same time?) I figure we’d do a real test run where we’re prepared to keep our meeting to 20 mins and make note about potential questions that might pop up, along with gathering a few to throw into the mix in case there is a lack of questions.
We just had a chat with @marcus now to see how the ‘gotomeeting’ works and wen’t through the structure quickly. I don’t have access to pipeline outside of work either so this week. we can go through a little test of it.
Here’s what I can show, and of course I can be flexible in cutting out or stretching it as needed. I’m thinking it should easily fit within 3-4 minutes showing both maya and houdini. I’ll properly test it tomorrow and if it’s too long I’ll cut out houdini and just mention that it works there too
Pyblish in Maya
Open animation scene with prepared sets ready for publishing.
Open pyblish and point out the relationship between the scene (sets and shot camera) and what we see in the UI.
run the publish (I think me or @tokejepsen could put something in there that fails, so we can repair it on the spot)
Show in the folder where was the work file and what was created for us in the publish.
Show newly created asset version in the ftrack webUI with thumbnail and all it’s components.
Pyblish in Houdini
Show how quickly scene can be published, so technically just show the scene context (very small scene this one.), hit publish and show new deadline job created for it with ftrack attributes waiting to be processed.