Beyond making a video tutorial of how to install Pyblish. Which I will do hopefully by the weekend.
I have a pretty good understanding of what to look for now having started over and making it run…
I am also interested in some very simple usage cases for beginning to start making UI plugins.
Just simple examples to start with to give myself a very very rudimentary level understanding of how to build something in Pyblish.
So lets say for example. I simply want to make one part that checks to see if my object has only polygon quads.
Then do a video tutorial that explains the context of setting that all up. Which I assume checking for poly quads would be part of the “verification” part.
Basically I want to do the “Introduction to the API” section but in little video tid bits.
I looked at some examples but am missing some context myself being a novice to mid range code person who dabbles in MEL and PYTHON and can do for loops, if/when/else, and set up def for usage in button, int/float entry, string based UI.
I’d imagine showing the user… including myself, how to start with something that uses Maya’s commands to send a true or false statement to Pyblish’s UI. YOu have some examples and I will spend more time with them but I am thinking something very granular so that the video explains all this context in a way even a novice person can get a sense of what they are even looking for any why. Kind of like the MEL for Artists tutorial that used to be on Digital Tutors. Explaining strings, for loops etc.
I want to get down to very basic ideas so that each example tutorial for beginners uses one of each of the
CVEI to get a sense of what they are all doing. Then expanding upon it. I am off to do more research at the moment.