my name is Francesco and I’m trying to start evaluating Pyblish to integrate it into the pipeline of a company I’m working in. So far I’ve read a lot of the Wiki and forum, even some of the chat conversations, but I haven’t found any info on this, sorry if there is already something out there.
I’m having a problem launching Pyblish inside Maya, this is the error I’m getting:
// Error: error: file C:\Program Files\Autodesk\Maya2016\bin\python27.zip\socket.py line 571: 10061 //
The steps I have done are:
- Clone with git the current Pyblish in a folder in Pipeline folder structure.
- In the wrapper to launch Maya (using ecosystem and with simple batch files) add PYTHONPATH to \pyblish\pythonpath and to \pyblish\integrations\maya to get the env variables.
The Pyblish option in the File menu appears correctly (with icon included), but each time I launch it I get the error above.
Any help is really appreciated!