About the Pyblish Development category
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0
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1095
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May 26, 2015
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Pyblish for MotionBuilder
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1
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250
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August 19, 2022
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Collection of 15 reusable plugins for maya validation
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6
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1014
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January 23, 2022
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Collection of 25 Maya Mesh validation plugins
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4
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905
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January 23, 2022
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Discussion on validators communicating with actions
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1
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391
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January 22, 2022
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Pyblish manager [stand alone tool]
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2
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384
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January 4, 2022
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Medic in pyblish. 22 reusable plugins for Maya mesh validation
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5
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1078
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October 18, 2021
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Pyblish for Photoshop
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7
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3502
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September 18, 2020
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Time for a Pyblish release?
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10
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961
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June 10, 2020
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Pyblish and Shotgun's publish2
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0
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1377
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April 21, 2020
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Pyblish for Cinema 4D
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24
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3900
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February 20, 2020
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Pyblish_lite: Widget Api
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4
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673
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October 4, 2019
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Support for Comments
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16
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2132
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May 25, 2017
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Sharplish - Porting Pyblish to C#
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19
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2175
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March 29, 2017
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Pyblish Goals
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10
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1505
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March 9, 2017
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Christmas Maintenance
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7
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1395
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December 12, 2016
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Ftrack extension
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19
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4506
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December 8, 2016
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Public vs. private API (PLEASE READ)
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0
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1004
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August 29, 2016
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Importer/Asset Manager
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34
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6273
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August 2, 2016
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New Website
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4
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1263
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July 11, 2016
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Backwards compatibility and breaking changes
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3
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1484
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July 6, 2016
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Big merge
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1
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1349
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June 27, 2016
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Pyblish DAG
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0
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1734
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June 7, 2015
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Pyblish and pyblish-win renovation
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21
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3160
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April 9, 2016
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PySide GUI For Pyblish
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21
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5174
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February 16, 2016
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More Feedback
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10
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3035
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January 22, 2016
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Shotgun extension
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29
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7512
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January 8, 2016
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Renaming Instance to Asset
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6
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2404
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October 20, 2015
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Choosing a development naming convention
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1
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1231
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June 4, 2015
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